Doom Wind Start(Red) - Power Level: 0 - Play at the start of your first turn, if you have both Darkus and Ventus in your force: Take an extra turn after this one.
Practice(Red) - Power Level: 1 - Play after you roll: Reroll your Bakugan.
Big and Windy(Red) - Power Level: 0 - Play before you roll an evolved Pyrus or Ventus: You may reroll that Bakugan up to two times this turn.
Big and Bright(Red) - Power Level: 0 - Play before you roll an evolved Pyrus or Haos: You may reroll that Bakugan up to two times this turn.
Helix Dragonoid(Red) - Power Level: 0 - Play Before you roll a HELIX DRAGONOID: If you stand on an empty Gate card, you may move any other standing bakugan to the same Gate.
Earthquake Stomp(Red) - Power Level: 3 - Play before you roll a Sub Terra: Instead of rolling, place your Sub Terra on any Gate card. All other standing Bakugan are moved to their owner's used pile.
Dead Calm(Red) - Power Level: 0 - Play before you roll: Lower the Power Level to 0 until the start of your next turn.
Flash Lance(Red) - Power Level: 2 - Play before you roll a Haos: If there is a battle this turn, the Bakugan with the lowest printed G-Power +100 G-Power.
Shield Smash(Blue) - Power Level: 0 - Haos +100G; Ventus +100G - Play during a battle where there is GOLD GEAR: Add G-Power based on Attribute.
Fully Prepared(Blue) - Power Level: 0 - Aquos +100G; Darkus +100G - Play during a battle where there is BRONZE GEAR: Add G-Power based on Attribute.
G-Power Up(Blue) - Power Level: 1 - Aquos +80G; Darkus +80G; Ventus +80G - Play during a battle: Add G-Power based on Attribute.
G-Power Surge(Blue) - Power Level: 1 - Pyrus +80G; Sub-Terra +80G; Haos +80G - Play during a battle: Add G-Power based on Attribute.
Armor Pierce(Blue) - Power Level: 0 - Pyrus +100G; Sub-Terra +100G - Play during a battle where there is SILVER GEAR: Add G-Power based on Attribute.
Late Tide(Blue) - Power Level: 2 - Aquos +200G - Play during a battle on your enemy's Gate: Add G-Power based on Attribute.
Late Storm(Blue) - Power Level: 2 - Ventus +200G - Play during a battle on your enemy's Gate: Add G-Power based on Attribute.
Late Sunrise(Blue) - Power Level: 2 - Haos +200G - Play during a battle on your enemy's Gate: Add G-Power based on Attribute.
Boil(Green) - Power Level: 0 - Play during a battle against a Haos or Aquos: You get the Gate bonus one extra time as long as that Gate bonus is not the highest one.
Wash(Green) - Power Level: 1 - Play during a battle against a Haos or Sub-Terra: You get the Gate bonus one extra time as long as that Gate bonus is not the highest one.
Mirror Element(Green) - Power Level: 2 - Play during a battle: Change the Attribute of your Bakugan to any your enemy is using in the game.
Conform(Green) - Power Level: 1 - Play during a battle: Change the Attribute of your Bakugan to any you are using in this game.
Coredem(Green) - Power Level: 4 - Play before you roll a COREDEM: Double your COREDEM's printed G-Power in battle(s) this turn.
Dharak(Green) - Power Level: 2 - Play during a battle where you have a DHARAK: All Bakugan are moved to the owner's pile and the battle ends with no winner. Remove this card from the game.
Lumagrowl(Green) - Power Level: 0 - Haos +50G - Play during a battle where you have a LUMAGROWL: Add G-Power based on your Attribute, then your Bakugan changes to the Attribute of your enemy.
Slap Back(Green) - Power Level: 0 - Play after your enemy evolves a Bakugan: Flip a coin. On a
Heads, evolve an Aquos of yours.
-Serge