Tease(Red) - Power Level: 0 - Play at the end of your turn: You choose which of their unused Bakugan the next player rolls.
Tear Mind(Red) - Power Level: 0 - Play at the start of the game if you only have Darkus Bakugan: While this card is in your used pile, the power level requirements of your enemy's cards is increased by 1.
Stone Rain Start(Red) - Power Level: 0 - Play at the start of your first turn if you have both Sub-Terra and Aquos Bakugan in your force: Take an extra turn after this one.
Sabator(Red) - Power Level: 0 - Play before you roll a SABATOR Bakugan: For the rest of the turn, your Power Level is raised by 1 and your enemy's Power Level is lowered by 1.
Practiced Water(Red) - Power Level: 2 - Play at the start of your turn: While this card is in your used pile, you may reroll Aquos bakugan up to one time per turn.
Power Drain(Red) - Power Level: 0 - Play at then end of your turn: Lower the Power level to 0 for the next turn.
Hakapoid(Red) - Power Level: 0 - Play before you roll a Hakapoid Bakugan: If your Bakugan stands, swap it with any other Bakugan you are playing with.
Big and Solid(Red) - Power Level: 0 - Play before you roll an evolved Pyrus or Sub-Terra Bakugan: You may reroll that bakugan up to two times this turn.
Silver Scream(Blue) - Power Level: 0 - Darkus +100G - Play during a battle: Add G-Power based on Attribute. Your opponent may not play Silver Gear.
Late Sunset(Blue) - Power Level: 2 - Darkus +200G - Play during a battle on your enemy's gate: Add G-Power based on Attribute.
Late Earthquake(Blue) - Power Level: 2 - Sub Terra +200G - Play during a battle on your enemy's gate: Add G-Power based on Attribute.
G-Power Lift(Blue) - Power Level: 1 - Pyrus +80G; Aquos +80G; Sub-Terra +80G - Play during a battle: Add G-Power based on Attribute.
Enchanted Silver(Blue) - Power Level: 2 - Haos +100G; Darkus +150G; Ventus +130G - Play during a battle where you have a Silver Gear: Add G-Power based on Attribute.
Earth Stomp(Blue) - Power Level: 2 - Pyrus +100G; Sub-Terra +150G - Play during a battle: Add G-Power based on Attribute.
Dark Stomp(Blue) - Power Level: 2 - Aquos +100G; Darkus +150G - Play during a battle: Add G-Power based on Attribute.
A Sleek Jab(Blue) - Power Level: 3 - Haos +250G; Ventus +200G - Play during a battle where your enemy has a Trap or Gear: Add G-Power based on Attribute.
Toil(Green) - Power Level: 1 - Play during a battle against a Haos or Darkus Bakugan: Your Bakugan gets the Gate bonus one extra time as long as that Gate bonus is not the highest one.
Silver Doors(Green) - Power Level: 0 - Play during a battle if you are playing with at least one Silver Gear in this game: No more Ability cards can be played in this battle.
Sap Power(Green) Play after you lose against an evolved Bakugan: Evolve one of your Pyrus Bakugan.
Reinforced Wind(Green) - Power Level: 0 - Play during a battle where you have a Ventus Bakugan: You may play a Copper Gear from your used pile.
Reinforced Water(Green) - Power Level: 0 - Play during a battle where you have an Aquos Bakugan: You may play a Gold Gear from your used pile.
Golden Benefit(Green) - Power Level: 0 - Play during a battle if you are playing with at least one Gold Gear in this game: Any text on the Gate card that only effects certain types of Bakugan, now affects your Bakugan as well.
Copper Risk(Green) - Power Level: 0 - Play at the start of a battle before the enemy's Gate card is turned over: If its a Copper Gate, your Bakugan gets +200 G-Power.
Aranaut(Green) - Power Level: 2 - Play during a battle where you have an ARANAUT Bakugan: Change the attribute of your Bakugan to one of your choice. Your enemy's Bakugan changes to the highlighted Attribute.
-Serge